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GDC Summit Advisors are distinguished industry professionals who volunteer their time to help develop the GDC Summit program. Their work is critical to ensuring that the highest quality and most relevant content is shared in the GDC Summits.

Advanced Graphics Summit Advisors

Julien Merceron

Bandai Namco Studios

Chris Oat

Rockstar Games

AI Summit Advisors

Tommy Thompson

AI and Games

Emily Short


Steve Rabin

DigiPen Institute of Technology

Animation Summit Advisor

Lana Bachynski

Riot Games

Art Direction Summit Advisors

Keith Self Ballard


Andrew Maximov

Naughty Dog, Inc.

Audio Summit Advisors

Scott Selfon


Damian Kastbauer


Board Game Design Summit Advisors

Soren Johnson

Mohawk Games

Geoff Engelstein

Mind Bullet Games

Sen-Foong Lim

Community Management Summit Advisors

Nova Barlow


Troy Hewitt


Grace Carroll

Creative Assembly

Educators Summit Advisors

Katherine Isbister

UC Santa Cruz

Michael Mateas

UC Santa Cruz

Miguel Sicart

IT University of Copenhagen

Esports Summit Advisor

Amanda Stevens

StayFree Consulting

Fair Play Alliance Summit Advisors

Kimberly Voll

Stray Bombay

Carlos Figueiredo

Two Hat

Elise Lemaire


Free to Play Summit Advisors

Frank Cartwright


Lindsey Williamson Christy

Phoenix Labs

Juan Gril

Xbox Game Studios

Steve Meretzky


Seth Sivak

Proletariat Inc.

Katrina Wolfe


Game Design Workshop Advisor

Marc Leblanc

Riot Games

Game Narrative Summit Advisors

Tom Abernathy


Richard Dansky

Ubisoft/Red Storm

Susan O'Connor

Susan O'Connor Writing Studio

Independent Games Summit Advisors

Ryan Clark

Brace Yourself Games

Tanya X. Short

Kitfox Games

Hannah Nicklin

Die Gute Fabrik

Akira Thompson


Jonatan Van Hove


Kaitlin Tremblay

Capybara Games

Xalavier Nelson Jr.

Strange Scaffold

Level Design Summit Advisors

Joel Burgess

Capybara Games

Clint Hocking


Machine Learning Summit Advisors

Olivier Pomarez

Ubisoft La Forge

Julien Merceron

Bandai Namco Studios

Math in Game Development Summit Advisors

Squirrel Eiserloh

The Guildhall at SMU

Fletcher Dunn

Valve Software

Online Game Technology Summit Advisors

Edward Pereira

Naughty Dog, Inc.

Mark Mandel

Google Cloud

Production Essentials Summit Advisors

Jessica Brunelle

Ember Entertainment

Charu Desodt

Interior Night

Ruth Tomandl

Facebook Reality Labs

Storytelling Fundamentals Workshop Advisor

Evan Skolnick


Technical Artists Summit Advisors

Mary Cassin


Mary Denman

Electronic Arts

Tools Summit Advisors

Geoff Evans

Epic Games

David Lightbown


Game UX Summit Advisors

Anouk Ben-Tchavtchavadze


Celia Hodent

Game UX Consultant

Visual Effects Summit Advisor

Sarah Grissom


VRDC Advisors

Daniel Aasheim


Dana Ware


Chet Faliszek

Stray Bombay

Robin Hunicke


Pete Isensee

Oculus Research

Aaron Lemke

The Wave VR

Ethan Stearns

MWM Immersive

Summit Advisory Board Emeritus

  • Lilian 'Lil' Chen YouTube Gaming
  • Mary DeMarle Eidos Montreal
  • Tracy Fullerton USC
  • Susan Gold
  • Sulka Haro Makielab
  • David Kalina Tiger Style
  • Frank Lantz Area/Code, NYU Game Center
  • Miguel Bernal Merino Roehampton University
  • Fabio Minazzi Binari Sonari
  • Daniel Pagelina Double Fine Games
  • Donna Prior Catan Studio
  • Chris Pruett Robot Invader
  • Brenda Romero University of Limerick & Romero Games
  • Kellee Santiago Google
  • Ian Schreiber Rochester Institute of Technology
  • Saralyn Smith Blizzard Entertainment
  • Steve Swink CubeHeart Games
  • Mario Vasquez EA
  • Ben Wibberley VMC Game Labs
  • Matthew Wegner Flashbang Studios
  • Nicolas Thibieroz AMD
  • Aleissia Laidacker
  • Michael Jungbluth Bioware
  • Patrick Miller Riot Games
  • David Edery Spry Fox
  • John Welch Making Fun
  • Lev Chapelsky Blindlight
  • Christina Wun Riot Games

VRDC Advisory Board Emeritus

  • Ikrima Elhassan Kite & Lightning
  • Dan Hurd Playful Corp.
  • Colin Northway Northway Games
  • Alex Schwartz


Connecting the Global Game Development Community