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GDC News and Information Blog

[Welcome to the Game Developers Conference weblog, where you can find the latest news on all of GDC's upcoming events. Don't forget to subscribe to our RSS feed to automatically get the latest news.]

October 24, 2014

Find out how to boost your indie game's odds of success at GDC

Game industry veteran Charles Cox spent a decade working in AAA enterprises like Sierra Studios (SWAT: Urban Justice), Zipper Interactive (SOCOM 4) and Microsoft before founding his own indie studio, 4gency.

In the years since, Cox has seen a rising tide in game releases drown out too many talented game makers. Now he's coming to GDC in March to speak about how the future of indie developer success lies not in being a "lone wolf" but rather in cooperation & collaboration.

Continue reading "Find out how to boost your indie game's odds of success at GDC" »

October 23, 2014

Learn to make multiplatform games and protect your IP at GDC Next

GDC Next 2014 featuring ADC is almost upon us, and conference organizers are happy to confirm that the November conference will host a pair of insightful talks addressing contemporary challenges facing game developers.

Specifically, video game industry attorney Mona Ibrahim will be leading a session on how game developers can guard themselves against intellectual property lawsuits, while Owlchemy Labs (Snuggle Truck) CEO Alex Schwartz will run down the realities of multiplatform development.

Continue reading "Learn to make multiplatform games and protect your IP at GDC Next" »

October 22, 2014

Learn how to better run a studio at GDC 2015, with Jesse Schell

Over the last 12 years, game industry veteran Jesse Schell has kept his studio, Schell Games (Enemy Mind, Pirates of the Caribbean) afloat and expanded it from a solo operation to a thriving enterprise of 100 developers working on 6-8 titles simultaneously.

Now he's coming to GDC 2015 in March to explain how he does it. In a talk titled "Game Studio Management: Making It Great," Schell will dig into the nuts and bolts of how to keep your company happy, healthy and productive.

Continue reading "Learn how to better run a studio at GDC 2015, with Jesse Schell" »

October 21, 2014

Reminder: IGF 2015 Main Competition entry deadline is tomorrow!

Developers, don't forget: The Main Competition submission deadline for the 2015 Independent Games Festival ends tomorrow, Wednesday (10/22) at 11:59PM PDT.

The Independent Games Festival is the signature competition for indie games, to be held for a 17th year during GDC 2015 in San Francisco next March. This directly follows a record-breaking year which saw nearly 900 entries for the 2014 event, including top prizewinners like Device 6, The Stanley Parable, Gorogoa and Papers, Please.

Continue reading "Reminder: IGF 2015 Main Competition entry deadline is tomorrow!" »

Techland and Gree deliver new mobile-focused talks at GDC Next

GDC Next 2014 featuring ADC is fast approaching, and conference officials are excited to reveal another pair of useful talks that will take place at this year's November conference.

Curious about mobile game development? Techland producer Pawel Rohleder will be speaking at GDC Next about how his studio managed to launch its own small mobile game team inside the larger Techland operation, while Gree International's Chris Tabasa will be sharing advice on the best ways to keep players of your next mobile game satisfied weeks, months, and years after launch.

Continue reading "Techland and Gree deliver new mobile-focused talks at GDC Next" »

October 20, 2014

Insomniac's engine chief shares tips on leading tech teams at GDC 2015

Hey Game Developers Conference 2015 attendees, have you recently been promoted to your first lead technical position in game development? Congratulations!

Now what?

Insomniac Games engine director Mike Acton is an expert on the subject, and in his "Great Management of Technical Leads" talk at GDC 2015 he'll lay out the entry-level expectations you need to know about.

Continue reading "Insomniac's engine chief shares tips on leading tech teams at GDC 2015" »

GDC Next speakers share their 'hidden gem' game recommendations

One of the main themes of the upcoming GDC Next conference is discovery -- not just those "Eureka" moments of game development, but also the act of finding new games to enjoy.

To that end, GDC Next has added a new Discoverability track to this year's show that includes a session on developing games with an eye towards YouTube viewership, a session on the secrets of App Store placements and a rundown of modern messaging apps and how you can boost your game's discoverability through them. The conference itself is taking place November 3rd and 4th this year at the Los Angeles Convention Center.

In the spirit of discovery, organizers polled some of the game industry professionals who will be speaking at GDC Next about their personal favorite apps and games, asking them to share some of their favorite "hidden gems" with the world ahead of next month's show.

Continue reading "GDC Next speakers share their 'hidden gem' game recommendations" »

October 16, 2014

Unity and Google address dev concerns in GDC Next sponsored talks

We're mere weeks away from GDC Next 2014 featuring ADC, and as the conference draws nigh we'd like to take a moment to run down some of the notable sponsored sessions available to game industry professionals attending in November.

Of course, you can read the full list of GDC Next sponsored sessions from Intel, Gree, Mozilla and more on the conference Schedule Builder; today we're highlighting a few that developers may find particularly useful or informative.

Continue reading "Unity and Google address dev concerns in GDC Next sponsored talks" »

October 15, 2014

Developers of Destiny, AC Unity share lessons learned at GDC 2015

With registration officially open for the 2015 Game Developers Conference, we're excited to announce a fresh batch of top-notch talks for next year's March show.

From the core engine architecture of Bungie's Destiny to Ubisoft's cinematic storytelling approach to Assassin's Creed Unity, these sessions will help shed light on what it takes to successfully pull off a large-scale studio production.

Continue reading "Developers of Destiny, AC Unity share lessons learned at GDC 2015" »

October 14, 2014

GDC Next speakers address a few failings of modern game design

Developers, get ready: GDC Next 2014 featuring ADC descends upon the Los Angeles Convention Center in less than a month.

Today we're excited to highlight a few of the important talks at this year's conference, which takes place November 3rd and 4th with an eye towards answering a simple question: now that you've made your game, what comes next?

If you've ever worried that the industry is losing part of its soul to the remarkable popularity of free-to-play and licensed games, don't worry -- you're not alone. Veteran developers who have spent time working in those sectors of the industry will be at GDC Next this year to share their lessons learned, and examine what the broader industry can learn from some of their experiences.

Continue reading "GDC Next speakers address a few failings of modern game design" »


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