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GDC News and Information Blog

[Welcome to the Game Developers Conference weblog, where you can find the latest news on all of GDC's upcoming events. Don't forget to subscribe to our RSS feed to automatically get the latest news.]

April 16, 2015

Learn about player behavior and DX12 tech in first GDC Europe 2015 talks
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Game Developers Conference officials have fielded a ton of great pitches during the recent GDC Europe 2015 call for lectures, and today they're happy to share details on the first of many talks that will take place during the August conference.

The conference, organized by UBM Tech Game Network and now in its seventh year, will be held Monday and Tuesday, August 3-4 at the Congress-Centrum Ost in Cologne, Germany, co-located with Europe's biggest video game trade and public show gamescom.

The event will include talks on everything from AAA to indie to mobile games. The first two announced sessions address new game tech and design principles, and they should offer learnings for the entire community.

Continue reading "Learn about player behavior and DX12 tech in first GDC Europe 2015 talks" »

April 9, 2015

GDC Europe welcomes new board members ahead of 2015 show
gdceurope1.jpgAs the industry gears up for GDC Europe, show organizers are excited to announce that a pair of game industry veterans have joined the event's main advisory board and Indie Games Summit board to help program the lectures and panel sessions taking place at this year's conference in Cologne, Germany, alongside the Gamescom trade fair.

The GDC Europe advisory board, which includes game industry notables like Rovio's Katharina Hautz, CD Projekt Red's Bartlomiej Gawel, DICE creative director Lars Gustavsson, and Rocksteady Studios' David Hego, is very excited to welcome its newest member: Kalypso Media Group global managing director Stefan Marcinek.

Continue reading "GDC Europe welcomes new board members ahead of 2015 show" »

April 8, 2015

GDC China 2015 confirms dates and calls for talk submissions
gdceurope1.jpgThe call for Mandarin and English submissions to present talks for the 2015 Game Developers Conference China is now open until May 22.

Organized by UBM Tech Game Network, the 8th annual GDC China will take place in October this year, running the 25th to the 27st at the Shanghai International Convention Center in Shanghai, China.

Submissions will be accepted until May 22nd for papers on Game Design, Programming, Production, Business & Marketing, Smartphone & Tablet Games, and Independent Games.

Continue reading "GDC China 2015 confirms dates and calls for talk submissions" »

April 2, 2015

IGF China 2015 calls for pan-Pacific indie game submissions
gdceurope1.jpgThe Independent Games Festival China - which will take place this October alongside GDC China in Shanghai - has opened its call for submissions and is accepting indie game entries from the pan-Pacific area from now through July 20th.

GDC China will once again host all three main elements of IGF China, including the Independent Games Summit, the IGF Pavilion, and the prestigious IGF China Awards.

For the seventh year running the IGF Summit at GDC China will feature sessions from some of the world's top developers, while the IGF Pavilion will showcase some of the region's best independent and student games.

Continue reading "IGF China 2015 calls for pan-Pacific indie game submissions" »

April 1, 2015

Registration is now open for GDC Europe 2015
gdceurope1.jpgGDC Europe is making a triumphant return to Cologne, Germany this summer and today is the day to register early at a discounted rate.

Organizers of the Game Developers Conference announced today that early registration for GDC Europe 2015 has officially opened, and there's no better place to find the essential pan-European perspective of game development and business trends currently happening throughout the continent.

Organized by UBM Tech Game Network, the event, now in its seventh year, will run Monday through Tuesday, August 3rd and 4th at the Cologne Congress-Centrum Ost in Cologne, Germany.

Continue reading "Registration is now open for GDC Europe 2015" »

March 11, 2015

GDC Europe 2015 officials announce dates and call for papers
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Game makers, take note: The call for submissions to present lectures and panel sessions at the 2015 Game Developers Conference Europe is now open through Monday, March 30.

Organized by UBM Tech Game Network, the event, now in its seventh year in Cologne, Germany, will run Monday through Tuesday, August 3-4 at the Cologne Congress-Centrum Ost.

Co-located with the European gamescom trade fair, GDC Europe 2015 will continue to provide the essential pan-European perspective of game development and highlight business trends throughout the continent. Submissions are being accepted for Main Conference tracks in Business, Marketing & Management, Design, Production, Programming, and Visual Arts. Organizers are seeking leading industry practitioners to propose lectures and panels with significant, applicable takeaways for today's video game community. Content submissions are also being accepted for the Independent Games Summit.

Continue reading "GDC Europe 2015 officials announce dates and call for papers" »

March 10, 2015

GDC In Pictures: Highlights from GDC 2015

[After attending GDC 2015 last week, Gamasutra editor Alex Wawro rounds up a few photos from the Official GDC Flickr page to give you an overview of the show.]

GDC 2015 is over, and with record-breaking attendance this year it seems like the greater part of the game industry is still trying to get back to business as usual. 

But not everyone had a chance to attend GDC last week, and those that did couldn't possibly have had time to see everything. 

We did our best to bring you news, interviews and analysis of the most interesting events of the show in our GDC 2015 coverage, but a certain aspect of the experience is lost when you try to convey the tenor of a vibrant event like this through words alone.

Continue reading "GDC In Pictures: Highlights from GDC 2015" »

March 9, 2015

GDC sees record-breaking attendance and announces 2016 dates
UBM Tech Game Network's 2015 Game Developers Conference, the world's largest and longest-running event serving professionals dedicated to the art and science of making games, has set a record for event attendance, with more than 26,000 game industry professionals at last week's conference in San Francisco's Moscone Center. 

In 2016, the Game Developers Conference will be celebrating a major milestone with the 30th anniversary of the event. The organizers of the event have announced that GDC 2016 will return to the Moscone Convention Center in San Francisco from Monday, March 14 to Friday, March 18, 2016, with a call for submissions to open this summer.

Continue reading "GDC sees record-breaking attendance and announces 2016 dates" »

March 4, 2015

Shadow of Mordor takes top prize at Game Developers Choice Awards

Monolith Productions' open-world action game Middle-earth: Shadow of Mordor was honored with the Game of the Year award this evening at the 15th annual Game Developers Choice Awards ceremony, which was hosted by industry veteran Tim Schafer as part of the ongoing 2015 Game Developers Conference.

But it was the critically-acclaimed mobile puzzle game Monument Valley which came away with the most awards of the night, including the Best Visual Art, Innovation & Best Handheld/Mobile Game Awards. Inspired by the visual style of Japanese prints & set in an M.C. Escher-esque world, Monument Valley was developed over the course of ten months.

The Best Debut Award went to indie firm Stoic Studio, founded by former BioWare developers, which developed the notable The Banner Saga, an epic Viking-themed tactical role-playing game.

Continue reading "Shadow of Mordor takes top prize at Game Developers Choice Awards" »

Outer Wilds wins top honors at the 17th annual IGF Awards

The celestial exploration game Outer Wilds, from developer Team Outer Wilds, received top honors this evening at the 17th Annual Independent Games Festival. 

In addition to taking home the Seumas McNally Grand Prize for Best Independent Game (and its associated $30,000 cash prize), Outer Wilds -- an innovative intergalactic adventure in which players probe the depths of space and unravel the mysteries of the cosmos -- was also honored with the Excellence in Design award during the event, which took place during the 2015 Game Developers Conference.

Capybara Games co-founder Nathan Vella returned to serve as master of ceremonies for the event, which also featured appearances from IGF chairman Brandon Boyer and videos from the comedic minds behind the Hey Ash Whatcha Playin'? video series.

Continue reading "Outer Wilds wins top honors at the 17th annual IGF Awards" »


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