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GDC News and Information Blog

[Welcome to the Game Developers Conference weblog, where you can find the latest news on all of GDC's upcoming events. Don't forget to subscribe to our RSS feed to automatically get the latest news.]

September 18, 2014

GDC Next adds talks on Starcraft II and the secret life of ads

GDC Next 2014 featuring ADC is fast approaching, and today the organizers are happy to announce two more great talks that will take place at this year's November conference.

Blizzard Entertainment's Jordan Womack will join speakers from MIT's Game Lab and the GameHeart mod project to discuss how modders can shape the growth of games as eSports, while app monetization expert Michael Wright will run down the lifecycle of an ad from start to finish to help developers better understand the state of the contemporary ad market.

Continue reading "GDC Next adds talks on Starcraft II and the secret life of ads" »

September 17, 2014

Reminder: 24 hours left to early register for GDC Next 2014

Head's up, folks: With just over a day left until early registration for GDC Next featuring ADC ends on September 18th at 11:59 PM PT, conference organizers are encouraging anyone interested in attending to register now at the discounted rate.

Developers can register now for access to a wide variety of talks, roundtable discussions, postmortems and workshops. All passholders also have access to the GDC Next Expo Floor, located within the Los Angeles Convention Center, which will once again showcase cutting-edge technology from some of the industry's biggest and most influential companies.

Continue reading "Reminder: 24 hours left to early register for GDC Next 2014" »

IGF China 2014 reveals Main Competition and Student finalists

The Independent Games Festival China has revealed the Main Competition and Student finalists for its 2014 award ceremony, which celebrates the most creative indie games from throughout the Pan-Pacific area.

The GDC China co-located event is now in its fifth year, and this time around the finalists include indie games such as the rhythmic puzzler Duet, Q-Games' multiplayer open-world platformer Nom Nom Galaxy and more.

Continue reading "IGF China 2014 reveals Main Competition and Student finalists" »

September 15, 2014

YouTubers and first-parties win out in GDC Next discovery survey

In order to better understand the contemporary game industry in advance of GDC Next 2014 featuring ADC, Game Developers Conference officials have surveyed over 300 game industry professionals about their opinions on launching and marketing games across markets that grow more crowded every year.

The results of that polling process reveal several fascinating trends in the way that modern game makers balance their marketing and community outreach efforts before, during, and after their game has launched.

Continue reading "YouTubers and first-parties win out in GDC Next discovery survey" »

September 11, 2014

Reminder: GDC Next's ADC 'Best in Apps' contest closes next month

The organizers of GDC Next featuring ADC are excited to confirm their continuing partnership with AppCircus, the unique global traveling showcase of some of the world's most innovative and creative apps.

As part of that partnership, AppCircus is once again bringing its Best in Apps free contest to GDC Next featuring ADC in Los Angeles, with a deadline to submit by 11:59 PM PT on October 15.

Continue reading "Reminder: GDC Next's ADC 'Best in Apps' contest closes next month" »

September 9, 2014

GDC Next adds talks on Skulls of the Shogun and community design

GDC Next 2014 featuring ADC is fast approaching, and today the organizers are happy to announce two more great talks that will take place at this year's November conference.

Skulls of the Shogun programming wizard Borut Pfeifer will be attending the conference to give a talk on the trials and triumphs of coding your next game to be completely cross-platform, while community management guru Matt Fairchild will lead a session breaking down the practical benefits of cultivating a vibrant community for your mobile game -- and how to go about pulling it off.

Continue reading "GDC Next adds talks on Skulls of the Shogun and community design" »

September 5, 2014

GDC 2015 reveals new Summits and opens call for papers

Future GDC speakers, don't miss your chance to propose a talk for one of the GDC 2015 Summits! The call for submissions to present lectures and panels for the specialized Summits that kick off the 2015 Game Developers Conference closes on Friday, October 3rd at 11:59 PM PT. The GDC Summits take place on the first two days of GDC, signaling the start of the five-day conference.

Covering a variety of topics from business models and platforms to industry trends and specific design elements within game development, the summits aspire to foster community building, expand the scope of games to incorporate new players, define market innovations and provide valuable insight into the future of gaming. Organized by the UBM Tech Game Network, GDC 2015 takes place March 2-6 at the Moscone Convention Center in San Francisco, California.

New to the GDC Summit lineup this year are the eSports and Community Management Summits.

Continue reading "GDC 2015 reveals new Summits and opens call for papers" »

September 4, 2014

GDC Next adds talks on community management and proximity sensors

We're just months away from GDC Next 2014 featuring ADC, and today the organizers are happy to announce two more great talks that will take place at this year's November conference.

The focus of today's announced talks is squarely on the art of designing and drumming up support for cutting-edge games, as the creative director of UK-based Sequence speaks about designing games for proximity-sensing tech while a panel of community managers from across the industry unite to share advice and techniques for meeting your community's needs.

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September 2, 2014

GDC Next reveals talks on raw game design and kid-friendly apps

We're just months away from GDC Next 2014 featuring ADC, and today the organizers are happy to announce two more great talks that will take place at this year's November conference.

To wit, veteran game designer Tadhg Kelly will be delivering a talk on the language of raw game design (and how fluency in it will help you build your best games) while a panel of kid-friendly app developers discuss the trials and tribulations of developing compelling educational apps for the contemporary app stores.

Continue reading "GDC Next reveals talks on raw game design and kid-friendly apps" »

August 28, 2014

GDC Next adds fresh talks on F2P design and app store conquest

The organizers of GDC Next 2014 featuring ADC are working hard with the best and brightest people in the game industry, and today they're excited to announce two more great talks that will take place at this year's November conference.

To wit, YetiZen co-founder Japheth Dillman will share his company's long-secret strategies for optimizing your mobile game's presence on the app stores, while monetization expert Ethan Levy will offer tips on building ethical, sustainable and successful free-to-play games.

GDC Next and ADC, which aim to highlight practical ways for developers to increase the creative and financial success of their projects, are taking place simultaneously on November 3rd-4th, 2014 at the Los Angeles Convention Center.

Continue reading "GDC Next adds fresh talks on F2P design and app store conquest" »


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