Game Developers Conference officials are happy to announce that the many talks delivered by game industry experts at GDC Europe earlier this month in Cologne, Germany are now available to watch on the GDC Vault - with many videos and all slides available for free.
GDC Vault subscribers and GDC Europe 2015 passholders can watch all of the new talks over on the GDC Vault's new GDC Europe 2015 section.
UBM Tech Game Network, the organizers of the Game Developers Conference 2016, are now accepting submissions to present lectures, roundtables, panels, posters and tutorials through Thursday, August 27th.
Now entering its landmark 30th edition, GDC is expanding its Advisory Board, which reviews and refines submissions for the event, by welcoming pioneering developer Amy Hennig to help guide the content of the show.
GDC is the world's largest and longest-running event serving professionals dedicated to the art and science of making games, hosting thousands of game developers from around the world for a week of learning, networking and inspiration. GDC 2016 will take place March 14th-18th at the Moscone Convention Center in San Francisco, California.
Good news for VR enthusiasts: UBM Tech Game Network, the organizers of the Game Developers Conference, are very excited to announce that the upcoming GDC 2016 will feature the debut of a new standalone Virtual Reality Developers Conference.
The inaugural VRDC, held alongside GDC's Summits, will bring together experts from the video game, entertainment and tech fields to discuss the state of the art of making immersive virtual reality and augmented reality (AR) experiences.
VRDC will take place the first two days of GDC 2016 (Monday, March 14th and Tuesday, March 15th) and offer developers of all stripes the opportunity to explore and discuss interactive experiences, including both linear and non-linear VR and AR projects.
With GDC Europe 2015 less than a week away and the session schedule finalized, conference officials have taken the liberty of highlighting a collection of can't-miss sessions for the event.
Online registration for GDC Europe 2015 will close today, July 29th at 23:59 PM ET. If you miss your chance to register online before the window closes, you'll have to pay extra to register onsite.
GDC Europe will take place next Monday and Tuesday, August 3rd and 4th at the Cologne Congress-Centrum Ost in Cologne, Germany ahead of (and co-located with) the massive gamescom trade fair, with all GDC Europe passes guaranteeing entrance to gamescom.
Heads up, European game makers: some of the most innovative and intriguing indie developers in Europe will be showcasing their work at GDC Europe next week as part of the second annual European Innovative Games Showcase.
The nine games featured in this year's showcase were selected by a coterie of judges from across the industry, and the winning developers will be offered full Speaker Passes to GDC Europe as well as the opportunity to give a 5-minute microtalks at the final session of GDC Europe's IGS about the nature of their work.
It promises to be a great session, so if you're attending GDC Europe in Cologne next week be sure to make time to see it -- last year's inaugural EIGS is viewable now in video form on GDC Vault if you'd like a taste of what's in store.
To get a better sense of the EIGS itself, we sat down ahead of the show with a few of its judges -- game designers and showcase organizers Lea Schönfelder and Jonatan Van Hove, GDC Europe Indie Games Summit advisor Kitty Calis, and Dutch indie developer/advocate Zuraida Buter -- to talk about the nature of European indie game development and the evolving role of the EIGS.
With just weeks to go until some of the best and brightest in the game industry meet in Cologne to attend GDC Europe, conference officials want to remind attendees that your GDC Europe pass grants you complimentary access to the gamescom trade fair, which is co-located with GDC Europe.
In order to shed some light on the state of gamescom for GDC Europe attendees who may be unfamiliar with the event and its role in the European game industry, we chatted briefly with BIU managing director Maximillian Schenk.
The BIU (or Bundesverband Interaktive Unterhaltungssoftware) represents the European interests of Nintendo, Microsoft, Sony and other game makers, and is the primary organizer of gamescom.
Heads up, game makers: The big GDC Europe conference in Cologne, Germany is just around the corner, and today GDC officials are proud to announce another pair of great talks you'll be able to see at the August event.
You'll find both of these sessions on GDC Europe's popular Design track of talks, a perennial crowd-pleaser that explores the challenges, benefits and practice of game design.
Taking place immediately after the close of GDC Europe, this limited-capacity event will be held on Wednesday, August, 5th, the first day of gamescom. Prominent leaders from the video game industry and other areas of tech will come together to speak, network and share their unique experiences.
GDC officials are lining up some great talks for the big GDC Europe conference next month in Cologne, Germany, and today they're happy to announce two more exciting sessions for the event.
Both of these talks encompass multiple aspects of game design and development, but share a common thread in their placement on the GDC Europe Business Track of talks and their shared emphasis on helping game makers make a living while doing what they love.