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GDC News and Information Blog

[Welcome to the Game Developers Conference weblog, where you can find the latest news on all of GDC's upcoming events. Don't forget to subscribe to our RSS feed to automatically get the latest news.]

August 6, 2014

Get ready: GDC Europe 2014 kicks off next week

The 2014 Game Developers Conference Europe kicks off next week, so we're taking a moment to highlight some of the events and guidelines you'll want to know about before you get to the show.

Advance online registration for next week's conference has now closed, but you can still register onsite at the registration desks in the Congress-Centrum Ost Koelnmesse in Cologne, Germany. The registration area is open for varying lengths of time from Sunday through Wednesday, March 10-13, and you can find the exact hours on the GDC Europe 2014 Registration page.

Continue reading "Get ready: GDC Europe 2014 kicks off next week" »

August 5, 2014

GDC Next adds talks on indie marketing and finding your biggest fans

The GDC Next team continues to work with the best and brightest in the game industry to organize a great session lineup for GDC Next 2014 featuring ADC this November.

Today, they're excited to share two more excellent talks that will take place at this year's conference: the founder of Interabang Entertainment will join his marketing partner to share advice on marketing your indie game, and Wikia's gaming content director will offer insight into how you can cultivate your community of ardent fans.

Continue reading "GDC Next adds talks on indie marketing and finding your biggest fans" »

Letter From The IGF Chairman: Welcome To IGF 2015

[As the Independent Games Festival opens for the 17th year, longstanding Chairman Brandon Boyer explains the rules and expectations for this year's much-awaited indie game showcase.]

Hi everyone, and welcome again to the 2015 Independent Games Festival, our 17th annual ceremony celebrating the best in independent games. As you read this post, we will have just begun accepting submissions for this year's festival, which will remain open until Wednesday, October 22nd for our Main Competition, and October 31st for our Student Competition.

As usual, the festival will culminate with our awards show on Wednesday, March 4th, 2015, during Game Developers Conference 2015, located at the Moscone Center in San Francisco.

Continue reading "Letter From The IGF Chairman: Welcome To IGF 2015" »

2015 Independent Games Festival opens call for submissions

Submissions are now officially open for the 2015 Independent Games Festival, the signature competition for indie games, to be held for a 17th year during GDC 2015 in San Francisco next March. This directly follows a record-breaking year which saw nearly 900 entries for the 2014 event, including top prizewinners like Papers, Please, Luxuria Superbia and DEVICE 6.

The deadlines for the Main and Student Showcase categories for the 17th IGF are October 22th and October 31st, 2014 respectively, with finalists announced in January 2015. Finalists' games will once again be playable at the packed IGF Pavilion on the Game Developers Conference 2015 Expo Floor, and will compete for nearly $50,000 in prizes.

Continue reading "2015 Independent Games Festival opens call for submissions" »

August 4, 2014

Reminder: GDC Europe online registration closes tomorrow

With GDC Europe 2014 less than a week away and the session schedule finalized, we've taken the liberty of highlighting a collection of can't-miss sessions for the event.

Online registration for GDC Europe 2014 will be closed on August 6th at midnight UTC (7 PM ET). If you miss your chance to register online before the window closes, you'll have to pay extra to register onsite.

GDC Europe organizers are also offering a special last-minute deal for online registrants: you can save 10 percent on your GDC Europe 2014 pass when you register online and use the code "FINAL10" (sans quotes.)

Continue reading "Reminder: GDC Europe online registration closes tomorrow" »

July 30, 2014

GDC 2015 announces call for papers, new advisory board members

UBM Tech Game Network, the organizers of the Game Developers Conference 2015, are now accepting submissions to present lectures, roundtables, panels, posters and tutorials through Thursday, August 28th.

GDC 2015 is the game industry's most comprehensive and longest running professionals-only conference, where game developers meet for a week of learning, networking and inspiration. GDC 2015, the event's 28th edition, will take place March 2nd-6th at the Moscone Convention Center in San Francisco, California.

Continue reading "GDC 2015 announces call for papers, new advisory board members" »

GDC Europe reveals talks on Dead Island 2 and Angry Birds

Earlier this week we announced that GDC Europe 2014 would host both game industry veteran Chris Roberts and Fireproof Studios cofounder Barry Meade. Today, we're excited to reveal two more noteworthy sessions for the major European game conference, which is being held in Germany this August.

GDC Europe covers topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're announcing today are part of GDC Europe's storied Design track, and they should include learnings for the entire community.

Continue reading "GDC Europe reveals talks on Dead Island 2 and Angry Birds" »

July 28, 2014

GDC Europe adds talks from Fireproof Studios and Chris Roberts

In the wake of last week's announcement that GDC Europe 2014 will host useful sponsored sessions and a full Amazon developer day, we're excited to debut a fresh pair of noteworthy sessions for the major European game conference, which is being held in Germany this August.

GDC Europe is programmed to cover topics spanning AAA through mobile gaming and indie, both technical and business-focused. The pair of talks we're announcing today offer insight on two notable indie success stories, and they should include learnings for the entire community.

Continue reading "GDC Europe adds talks from Fireproof Studios and Chris Roberts" »

July 23, 2014

GDC Europe debuts sponsored sessions and a full Amazon dev day

Passes for the Game Developers Conference Europe 2014 are still available, and as the event draws closer we're announcing even more sessions for the show that you'll want to check out.

Today we're highlighting a number of informative sponsored sessions from Microsoft, Facebook, Epic Games, Google and other influential companies. If you're looking for an opportunity to hear about how next-gen technology works from the people who made it, these are the talks you want to keep on your radar.

Amazon will also be sponsoring its own developer day at the conference on Tuesday, August 12. The day's programming will encompass a variety of sessions aimed at helping game makers better utilize Amazon technology in their games.

Key Amazon personnel will be on-hand to answer developer questions and lead talks on topics like building better games for the Fire TV and the Fire smartphone, designing immersive experiences using the Fire smartphone's unique Dynamic Perspective technology, tips and tricks for using Amazon Web Services to build scalable online games, and more.

Continue reading "GDC Europe debuts sponsored sessions and a full Amazon dev day" »

Q&A: Jonatan Van Hove launches GDC Europe's first innovation showcase

Jonatan Van Hove -- or Joon, to his friends -- is a game designer who can't seem to stop working.

In addition to his work as a game development teaching assistant at the IT University in Copenhagen, Van Hove is a prolific independent developer who makes games with both his indie group Glitchnap and the larger Copenhagen Game Collective. Glitchnap recently launched their browser-based endless runner Try Harder on Adult Swim Games, and earlier this year the group released their local multiplayer agme LAZA KNITEZ!! on Ouya.

Van Hove is also heavily involved with the Nordic indie development community, having helped found the Free To Play: Indie Games Expo in Belgium and most recently cohosted the Nordic Game Conference in Sweden.

In August he's coming to Germany to help host the first-ever European Innovative Games Showcase -- which includes titles like Bounden, Superhot and Perfect Woman -- at GDC Europe 2014 in Cologne, an event that aims to shed light on some of the most interesting games to come out of the region. We recently got in touch with Van Hove to learn more about his experience as an indie developer and his inspiration for working to establish the European Innovative Games Showcase.

Continue reading "Q&A: Jonatan Van Hove launches GDC Europe's first innovation showcase" »


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