Organizers of the 2013 Independent Games Festival are pleased to announce the latest additions to its discipline-specific jury panels that will determine the finalists and winner of its various awards.
The jury announcements for this year are beginning with some of the industry professionals, independent game notables and former IGF award winners that will make up its Excellence in Visual Art and Excellence in Audio Awards.
The latest jury rundown following prior announcements of its Nuovo and debut Narrative Award jurists, as well as this year's Design and Technical Excellence juries.
The Excellence in Visual Art Award
The Visual Art award is a category which seeks to highlight the innovation and quality in visuals for indie games.
Prior finalists and winners of the IGF Visual Art award have been entrants which featured impressive displays of the craft of games, including The Behemoth's vibrant cartoon-ish beat-em-up Castle Crashers, Polytron's 2D/3D "trixel"-based puzzle platformer Fez, Amanita Design's hand-painted adventure game Machinarium, Playdead's equal parts soft and stark monochromatic puzzler Limbo, and thechineseroom's ambient first-person exploration game Dear Esther.
Continue reading "IGF 2013 highlights Visual Art, Audio Award jurors" »

GDC organizers have revealed sessions for the first ever QA Summit at the March 2013 conference that include Riot Games on rapid test iteration, BioWare on QA and development team integration, and a panel on test automation with VMC Game Labs, Sony Computer Entertainment America, and The Walt Disney Company.
The Game Developers Conference has
Organizers of Game Developers Conference 2013 are adding talks involving industry-leading IP for its
Organizers of next March's
The organizers of the
The organizers behind March's
Game Developers Conference organizers have once again donated 25 All-Access Conference passes for students to attend GDC 2013 via the IGDA scholarship program.
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