Organizers of the 2014 Game Developers Conference have announced the eight winners of the Best in Play award program for exhibitors in the three-day GDC Play 2014 event, which allows emerging developers to show their games in a specially designed kiosk.
The winners, picked from more than 50 exhibitors participating in GDC Play, include the devilishly challenging retro space shooter Enemy Mind from Schell Games and Phantom Compass' pinball puzzle fantasy RPG Rollers of the Realm.
For the new Best in Play award program, all GDC Play exhibitors were judged on their in-development or complete games by a panel of veteran GDC organizers and Gamasutra editors. All Best in Play award winners will receive 2 All Access Passes to the 2015 Game Developers Conference.
Winners for Best in Play will also receive special designations for their kiosks at GDC 2014, where their games will be playable by all GDC attendees. GDC All-Access Pass holders can contact all GDC Play exhibitors via the currently operating GDC Play Matchmaking Software.
Best in Play 2014 Winners
Rollers of the Realm [Phantom Compass] - Play Tabletop 301
Heavy Gear Assault [MekTek Studios] - Play Kiosk 402
White Night [OSome Studio]
Fight the Dragon [3 Sprockets] - Play Kiosk 313
Enemy Mind [Schell Games] - Play Kiosk 207
Best in Play Honorable Mentions
Tom vs. The Armies of Hell [Darkmire Entertainment]
Draw A Stickman: EPIC [Hitcents.com]
Vertiginous Golf [Kinelco]
Clear Voice [Pafffy/Team Clear Voice]
Catapult King [Wicked Witch Software]
iPollute [Crafty Arcade]
Monochroma [Nowhere Studios]
Tail Drift [Attract Mode Games]
All of these games will be available to play in the GDC Play onsite exhibit this year at GDC Play 2014. The GDC Play exhibit will be open Wednesday through Friday, March 19-21, and will occupy a prominent spot on the lower level of the North Hall of the Moscone Convention Center.
All GDC 2014 passholders may visit the GDC Play Expo area during the conference, which will take place March 17-21 at the Moscone Center in San Francisco.
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