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A Week of Game Production Lessons

Learn tactics for managing game production, no matter the size or scope of your game. From AAA console games to emerging platforms with new challenges, producers need to keep teams and projects on track and increase efficiency along the way to ship games on time.

Production Essentials Summit

One-Day Summit | Tuesday | July 20, 2021

Good (or bad) production practices and methodologies can make or break a game's overall quality, the team's health, and even define studio culture. The Production Essentials Summit is a full-day of experts and colleagues discussing best practices in production and team management.

CQ: Superpowers for Excellence in Game Development

Kenda Bussing (Pocket Gems), Esteban Lora (Microsoft), Tülay McNally (Electronic Arts), Tina Merry (Cultural Intelligence Center), Jesse Sosa Gearbox Software)

Project Management Certification: Book Smart vs Street Smart

Jason Arrera (Pipeworks)

Optimizing Remote Production For Your Studio

Marcieb Balisacan (Embersail Studios)

Core Concepts: Production & Team Management

Wednesday-Friday | July 21-23, 2021

The learning continues Wednesday through Friday with Core Concepts presentations. Check out the newly added 2021 sessions below.

From Live to Sunset: Automating Live-Ops and Game Services

Ignacio Abia Carrasco (Ubisoft)

Beyond Test Servers: How 'For Honor' Made Testing a Celebrated Player Experience

Laurent Chouinard (Ubisoft), Audrey Laurent-André (Ubisoft)

Through the Storm: Shipping 'Assassin's Creed Valhalla' during a Global Pandemic

Julien Laferriere (Ubisoft)



Connecting the Global Game Development Community