GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

One-Day Summit | Monday or Tuesday | March 16-17, 2020

Learn UX design and strategy best practices to improve overall quality and increase the likelihood that your game will create and sustain engagement in the UX Summit. UX helps ensure that the design and business intent of your game is the one ultimately experienced by your target audience. Learn about all facets of the user experience discipline in the video game industry using knowledge from cognitive science, psychology, and application of research findings.

GDC 2019 highlights include...

Building the Interface of 'The Elder Scrolls: Blades' in Landscape and Portrait

Marie Jasmin (Bethesda)

From Zero to Hero: Visualizing Player Progression within UI/UX

Steph Chow (XAMA Creative)

Tackling Audience Experiences in Games

Johanna Pirker (Graz University of Technology)
Rainer Angermann (Rarebyte)

 

Advertisement

 

Connecting the Global Game Development Community