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David Brevik will deconstruct Diablo in a GDC 2016 Classic Game Postmortem

Heads up, Diablo fans: Game Developers Conference 2016 officials are excited to announce that a game industry veteran is coming to the show next March to deliver his postmortem of a classic game that defined the action-RPG genre.

David Brevik, the veteran game developer best known for co-founding the studio that became Blizzard North, will be delivering a Classic Game Postmortem of the studio's groundbreaking game Diablo at GDC 2016!

Brevik was instrumental in the development of the game and its sequel Diablo II, but those are just two highlights of his lengthy career in the game industry. Brevik has since gone on to co-found Flagship Studios, take a lead creative role at Turbine on Dungeons & Dragons Online, and serve as a chief executive for Marvel Heroes developer Gazillion.

Now he's coming to GDC 2016 in March to recount the development of Diablo and share key takeaways from the experience, shedding light on how the game went from a single-player, turn-based claymation DOS game to the genre-defining classic it became.

Like all our great Classic Postmortems this will be an hour-long session, so we figured you might appreciate the heads-up so you can keep this exciting talk on your radar.

In the months ahead, conference officials look forward to announcing many more GDC 2016 sessions spanning a diverse array of game industry issues.

For now, don't miss the opportunity to save money by registering for the conference early -- the deadline to register for passes at a discounted rate is Wednesday, February 3rd, 2016.

GDC 2016 itself will take place March 14-18th at the Moscone Center in San Francisco. For more information on GDC 2016, visit the show's official website, or subscribe to regular updates via FacebookTwitter, or RSS.

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