Kojima's Death Stranding is defined by hard-to-traverse landscapes, and few devs know that better than those responsible for the game's AI and pathfinding systems. Learn how they did it at GDC 2020!
Author and design historian Tim Lapetino will be at GDC 2020 to deliver a fresh look at how Disney's '82 classic Tron influenced the zeitgeist across video games, pop culture, and beyond.
Come to GDC 2020 and see Laine Nooney recounting key moments in game industry lore from the perspectives of three women at Sierra On-Line, sharing lessons from these lost histories of labor in games.
Just a quick reminder that submissions for the 2020 GDC Film Festival are open, but only until this Friday, December 6th -- so if you're planning to submit, now's the time!
It's never been more important for game makers to understand the nuances of updating live games, and at GDC 2020 the Astroneer team will offer their own lessons learned on how to do it gracefully.
The illusion of a living, breathing world full of wildlife was key to the design of Red Dead Redemption 2, and at GDC 2020 you'll have a rare chance to see how the team at Rockstar pulled it off.
Respawn's Apex Legends is one of the big games of 2019, and at GDC 2020 the team will share a rare look at how it went from a Titanfall 2 battle royale mode to a hugely popular standalone game.
Just a quick update today that if you're interested in submitting your game to the 2020 Alt.Ctrl.GDC showcase, you'd better hurry: the deadline for submissions is this Friday, November 29th!
The GDC 2020 Session Scheduler has been updated with a smorgasbord of planned Summit sessions, including a fantastic look at how Control's striking Ashtray Maze level was designed!
Clash of Clans is among the world's most enduring and profitable F2P mobile games, and at GDC 2020 you'll have a unique chance to see how Supercell has kept it vital via updates and a new Battle Pass.
The creative team at Media Molecule have built something truly special in Dreams, and at GDC 2020 in March they'll share a rare programmer-minded look under the hood that you won't want to miss!
Leading devs Raph Koster and Rich Vogel will be presenting a Star Wars Galaxies Classic Game Postmortem at GDC 2020 in March that promises to reveal insightful stories and key lessons learned.
Brandon Sheffield is lead writer on Lab Zero's excellent action RPG platformer Indivisible. Find out how he injects humor, emotions, and personality into Indivisible's dozens of characters.
The new Game Funding & Investment Summit will bring together game developers, investors, and deal-makers to help build new projects and partnerships!