Now that 2010's Game Developers Conference China has concluded, organizers are revealing that the three-day event saw a record 3,300 attendees from China, Asia, and worldwide -- and will make its return to Shanghai in 2011.
GDC China 2010 hosted nearly 40 international speakers and over 50 exhibitors and sponsors for the December 5th-7th event, and also was the stage for the second annual Independent Games Festival China.
Overall, the show focused on global game development as well as the development and business of online games. Along the way, GDC China also held special summits for social games, independent games, serious games and mobile games.
Among the conference highlights were keynote talks from Square Enix senior VP Hiromichi Tanaka and from Cryptic Studios chief creative officer Bill Roper, plus a wide variety of talks from developers and producers from League of Legends' Riot Games, Angry Birds creator Rovio, CCP's EVE Online and many, many more.
IGF China saw 12 representatives of the region's best independent creators invited to the show and awards ceremony, with South Korea's Turtle Cream taking Best Game overall with Sugar Cube, among other major award winners showcasing their titles on the GDC China show floor.
A number of high-profile talks from the event were covered by Gamasutra -- part of the UBM TechWeb Game Network, as is GDC -- and are available to view in the website's archives. In addition, video recordings of numerous GDC China lectures will be available to GDC Vault subscribers in the near future, with selected videos and slides available for free soon.
"We are very proud to continue to produce a strong and valuable forum for developers in the region with the 3rd annual GDC China," said Meggan Scavio, GDC China event director. "The energy and spirit of the Game Developers Conference was demonstrated here in Shanghai through the excitement experienced by all of our participants."