
Hear how Concrete Genie's interactive music system was made at GDC 2019
Come out to the Game Developers Conference next month for a unique behind-the-scenes look at upcoming Sony game Concrete Genie's interactive music systems!
Come out to the Game Developers Conference next month for a unique behind-the-scenes look at upcoming Sony game Concrete Genie's interactive music systems!
Launching at GDC 2019 is a brand-new mentoring program to help encourage game development professionals to continue and grow in their personal careers -- and now you can sign up to take part!
Come to GDC next month for a behind-the-scenes look at how Blizzard has applied machine learning to combating toxic behavior -- and why that's had a meaningful impact on the company's business!
At GDC 2019, Microsoft Azure will be helping game developers take advantage of cloud computing to make better games. Patrick Mendenall explains how!
Richard Garfield's KeyForge is what Fantasy Flight calls a "unique deck" game, and at GDC 2019 designer Brad Andres will show you how it works -- and how it was designed to stand apart!
GDC Pitch is a special event where select GDC Play devs hone their game-pitching skills in front of a panel of expert judges -- as well as a live audience!
GDC 2019 is next month, and today organizers share the full list of games and devs that will be playable on the show floor as part of the Indie MEGABOOTH Showcase!
Mycotoo (the company behind interactive experiences for Fallout 76, Blade Runner 2049, and more) is coming to GDC 2019 to give you a unique look at the future of interactive experience design!
The teams behind these eight winning games will receive All Access passes to next year's GDC, as well as a special award they can show off while they demo their winning game at GDC 2019 next month!
Quantic Foundry cofounder Nick Yee will break down the data gathered from a survey of over 400,000 game players at GDC 2019!
See how the adventures of one sign language-speaking mouse were brought to life at the 2019 Game Developer's Conference.
If you've never seen the EGW before, know it's a jam-packed 2+ hour session which showcases a vivacious mix of eclectic game prototypes that explore new ideas and genres -- and its back for GDC 2019!
Ubisoft Montreal's Yves Jacquier will be giving a great talk at GDC 2019 that's all about giving you an approachable, practical look at how you can incorporate machine learning into your work.
Night School's art director is coming to GDC 2019 next month to show you how the indie team is building out its production pipeline and creating a new visual style for its upcoming Afterparty!
There's a healthy competitive scene around the (up to) ten-player competitive arcade game Killer Queen, and now the game's creators are coming to GDC next month to share how they pulled it off!
Advertisement