[In her latest Bosslady Blog update, Game Developers Conference event director Meggan Scavio fills attendees in this year's new summits and some changes to the 2010 event.]
Now that my calendar reads 2010, I can officially start the â€œCountdown to GDC.â€ It goes a little something like this:
1. Find March 9th on my laminated wall calendar
2. Count the weeks back until I reach the current week.
3. Curse out loud
4. Start a list of all the things yet to do
5. Break into a light sweat.
One of the items on my to-do list is to talk a little bit about what weâ€™ve been up to here at GDC headquarters - besides being excited about the Independent Games Festival Nominees while also being inflamed about Spider-Man 4. Inflamed!
When not already missing Sam Raimi even though Spider-Man 3 was awful, weâ€™re surprisingly productive.
Some of you may have seen the announcement of the newly-formed iPhone Summit taking place March 9-10. Focusing on both the technical and business aspects of developing games for the platform, the iPhone Summit at GDC 2010 will run 1050m before hitting a wall and tumbling to a Canabalt postmortem.
To avoid tumbling to your death, there will also be a session on knowing what youâ€™re signing by understanding the iPhone contract along with how to capture the female iPhone gamer (hint: hot vampires.) The iPhone Summit program is coming together quite nicely, and I suspect there will be more good stuff to announce in that department soon.
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