We're one month away from GDC Summer, and now's the time for you to start planning out what you're going to see and do so you can get the most out of your time!
Much of GDC's appeal comes from serendipitous run-ins you have with peers, so organizers are lining up community-focused activities (from music to yoga to mixology) for you to enjoy during GDC Summer!
It's not easy to get your game noticed, but at GDC Summer next month you'll have a front-row seat to the story of how a solo, newbie dev managed to land their game on Xbox's popular Game Pass service!
Organizers are pleased to announce the industry-leading companies sponsoring GDC Summer next month, all of whom will be accessible for event attendees looking to take their career to the next level.
At GDC Summer next month attendees will get expert analysis of the mobile game market (including how the pandemic has shaped it) and tips on how to take advantage of it from N3twork chief Neil Young.
Next month GDC Summer attendees will have the opportunity to get a behind-the-scenes look at how Remedy achieved the procedurally destructible environments of Control's Oldest House.
Next month GDC Summer attendees will have a rare opportunity to learn about the codebase that powered id's earliest, most influential games from co-creator (and game industry veteran) John Romero.
Veteran game maker Brenda Romero will be presenting a fascinating talk at GDC Summer next month about some of the overlooked but vital contributors to the history of computing and game development.
When GDC Summer debuts in August there will be a new series of interactive sessions which promise to guide attendees through the practical steps of key game dev projects.
Kitfox Games' Victoria Tran will be at GDC Summer to present a talk which will equip you with practical, specific community design strategies that encourage kindness among members.
Come and be inspired by innovative game designs from around the world when a perennial GDC favorite, the Experimental Gameplay Workshop, takes place this August during the all-digital GDC Summer!
Indie game dev original Jenova Chen of Journey developer thatgamecompany explains why he's drawn to designing evocative games like Flower, Journey, and the studio's latest game Sky: Children of the Light.
Attend GDC to see how Walt Disney Imagineering designed the Star Wars: Datapad for Star Wars: Galaxy's Edge
The Walt Disney Imagineers designed one of the most remarkable immersive entertainment experiences in the world with Star Wars: Galaxy's Edge, and at GDC Summer in August you'll have a chance to see how they did it!
Here's an early look at what GDC Summer attendees can expect to find when you log in to this virtual event on the first day and start looking for opportunities to meet interesting people in game development.
GDC Summer is excited to host an expert talk this August from Private Division senior producer Kari Toyoma that aims to change the way QA teams are built and supported in game dev.