Monday, March 18, 2019
The Tools Tutorial is a deep dive into the state-of-the-art techniques and processes for building tools that enable game development teams to ship awesome games. Topics will range from usability and workflow to studio services and automated testing, and all the technology in between. Listen to experts from studios large and small talk about their experiences shipping the tools that ship awesome games.
Featured 2018 Tools Tutorial Day Sessions
Tools Tutorial Day: Playtesting 'Overwatch'
Rowan Hamilton (Blizzard Entertainment)
Tools Tutorial Day: Bungie's Asset Pipeline: 'Destiny 2' and Beyond
Brandon Moro (Bungie)
Tools Tutorial Day: Shipping 'Call of Duty'
Paul Haile (Infinity Ward)
Game Tools Tutorial Day Sessions at GDC 2019
Tools Tutorial Day Organizers